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HOW RUNIC GAMES WAS REBORN AFTER TORCHLIGHT THE STORY BEHIND HOB

HOW RUNIC GAMES WAS REBORN AFTER TORCHLIGHT THE STORY BEHIND HOB We were a new studio and we had to come quickly and make a big hit right away to establish ourselves,” says Runic Games CEO Max Schaefer, talking about creating a hit game the way you or I may talk about making waffles for…

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